In January 2018, four teams consisting of creative professionals and students from the fields of animation, virtual reality and games had 36 hours to develop games that fit the theme "Mind the Ocean".
A jury chose the virtual reality game OctoTrash as the winner due to the product's technical achievement and empathetic insight into how a sea creature might experience ocean pollution. Winning team: Basile Mathieu (ENJMIN/Gobelins), Sule Serubugo (Rovango Studio), Anna Harakoulos (Ninetysix Games), and Costin Benescu (LEGO Group). The game jam was part of the conference Animation, VR & Games for Impact 2018: animationworkshop.via.dk/research-and-development/ip-development/animation-vr-games-for-impact-2018 Partners: Games for Change Europe, SYBO Games, DFI, Game Hub Scandianvia, and Plastic Change.
Want to know more about The Animation Workshop/VIA University College?